Show / Hide Table of Contents

Class EnemyBase

Inheritance
object
Object
Component
Behaviour
MonoBehaviour
Object
EnemyBase
Namespace: BaseDefense
Assembly: BaseDefense.dll
Syntax
public class EnemyBase : Object

Properties

TransitionsBetweenBases

Declaration
public EnemyBase.Transitions TransitionsBetweenBases { get; }
Property Value
Type Description
EnemyBase.Transitions

Methods

Initialize(BaseTemplate)

Declaration
public void Initialize(BaseTemplate baseTemplate)
Parameters
Type Name Description
BaseTemplate baseTemplate

Load(GameDataReader)

Declaration
public override void Load(GameDataReader reader)
Parameters
Type Name Description
GameDataReader reader
Overrides
Object.Load(GameDataReader)

Save(GameDataWriter)

Declaration
public override void Save(GameDataWriter writer)
Parameters
Type Name Description
GameDataWriter writer
Overrides
Object.Save(GameDataWriter)
In This Article
Back to top Generated by DocFX