Class GunSlot
Inheritance
object
Object
ScriptableObject
GunSlot
Namespace: BaseDefense
Assembly: BaseDefense.dll
Syntax
[CreateAssetMenu(fileName = "Gun Slot", menuName = "Gun Slot", order = 51)]
public class GunSlot : ScriptableObject
Fields
gun
Declaration
public Gun gun
Field Value
| Type | Description |
|---|---|
| Gun |
price
Declaration
public int price
Field Value
| Type | Description |
|---|---|
| int |