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Class Punch

Inheritance
object
Object
Component
Behaviour
MonoBehaviour
Punch
Namespace: BaseDefense.AttackImplemention
Assembly: BaseDefense.dll
Syntax
[RequireComponent(typeof(SphereCollider))]
public class Punch : MonoBehaviour

Properties

Damage

Урон, наносимый врагом игроку

Declaration
public MinMaxSliderFloat Damage { get; set; }
Property Value
Type Description
MinMaxSliderFloat

Диапазон значений на отрезке [minLimit, maxLimit]

Enabled

Declaration
public bool Enabled { get; set; }
Property Value
Type Description
bool
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