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Class Grenade

Inheritance
object
Object
Component
Behaviour
MonoBehaviour
Object
Projectile
Grenade
Namespace: BaseDefense.AttackImplemention.Projectiles
Assembly: BaseDefense.dll
Syntax
public class Grenade : Projectile

Properties

DamageRadius

Declaration
public float DamageRadius { get; set; }
Property Value
Type Description
float

MaxDamage

Declaration
public float MaxDamage { get; set; }
Property Value
Type Description
float

Methods

AddImpulse(Vector3)

Declaration
public override void AddImpulse(Vector3 force)
Parameters
Type Name Description
Vector3 force
Overrides
Projectile.AddImpulse(Vector3)

OnCollisionEnter(Collision)

Declaration
protected override void OnCollisionEnter(Collision collision)
Parameters
Type Name Description
Collision collision
Overrides
Projectile.OnCollisionEnter(Collision)
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