Class Grenade
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
Grenade
Assembly: BaseDefense.dll
Syntax
public class Grenade : Projectile
Properties
DamageRadius
Declaration
public float DamageRadius { get; set; }
Property Value
MaxDamage
Declaration
public float MaxDamage { get; set; }
Property Value
Methods
AddImpulse(Vector3)
Declaration
public override void AddImpulse(Vector3 force)
Parameters
Type |
Name |
Description |
Vector3 |
force |
|
Overrides
OnCollisionEnter(Collision)
Declaration
protected override void OnCollisionEnter(Collision collision)
Parameters
Type |
Name |
Description |
Collision |
collision |
|
Overrides